
Alias 6322A
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Posted - 2011.04.19 23:37:00 -
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I'm not a resident of nullsec, but here's my two cents: I don't make raids into nullsec for the simple fact it isn't profitable. Unless you can catch a few loners off guard, nullsec mechanics are such that it isn't worth the time or money usually.
Farms and Fields are all good (I could care less if nullsec is self-sufficient, you'd think it would be), but nobody is going to bother attacking such resources except competing sov corps. If you want outsiders to try and cause havoc (small gang PvP, pirates, etc) there needs to be some form of income.
Interruption of I-Hubs...good idea for strategy, but again, only sovs will engage in this. I like it, but why not make the upgrades targetable and destructible - which allows them to be looted or salvaged in some way. Scenario: gang from low-sec or even high-sec decides to make a raid into nullsec on an ihub they think is vulnerable for the purposes of some big money (but with big risk). The upgrades should only require a small gang (5 pilots about) to destroy, but should have a safety feature such as warning the owner corp or having a failsafe shield that gives defenders potentially enough time to drive them off. Lazy corps will lose modules, on their toes corps will save them.
Ideas like this will encourage the use of cov ops ships (oh no! the black ops might have a use again if balanced) and add an additional element of risk/reward in nullsec that all players, large corp or not, can enjoy. Farms ought to be relatively easy to maintain, provided they are protected. This is the distant future, but apply basic warfare ideology: only critical structures were ever inside walls (POS) such as food storage, armory, and maybe a smithy to repair broken arms. Production itself was outside the walls usually, as well as non-important storage. They were vulnerable, true, but trying to build a wall large enough to encompass them was too expensive and left the wall under-powered. Use this ideology on POS and nullsec in general, and you'll see a lot more activity from non-nullsec residents.
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